國立雲林科技大學建築與室內設計系九十七學年度第一學期    <<建築設計一>>
作業三:設計學院兩參館(簡稱設計三館)
題目說明:雲林科技大學現有四個學院,目前設計學院發展有限只有五個系,特別是空間相關科系只有建築與室內設計系一個系而已,所以,鑑於設計產業的人才培育與國家發展需求,設計學院急需新增科系,校方依程序通過了流行設計系(fashion design)、地景設計系(Landscape design)、都市設計系(urban design)分年逐步設立,所以就成立了『兩參館』規劃設計委員會來負責推動新館的建設。
任課教師:黃衍明、林佳正、林廷隆、楊裕富
出題教師:楊裕富

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 第五屆空間設計學術論文及設計作品發表研討會徵稿辦法
中華民國空間設計學會(CIIAD)
第五屆空間設計學術論文及設計作品發表研討會
<主題:全球氣候.環境.社會變遷下的空間設計理論與實務>
 

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影像空間中場景的營造-以敘事設計理論建構
[ 摘要 ] 
電影是一種令人「目眩神迷」的傳播媒材,但卻不只是滿足視覺與聽覺的聲光娛樂效果而已,甚至還可以成為一個具有傳遞文本意義的機器,藉由表達、說服,並以現存價值的符碼與其相關聯想,針對選定的族群,從事策略性說服的工作,影響觀者的價值觀、信仰以及生活態度。
然而,在電影創作領域中,場景美術相關創作與設計,大部分依循著「美術指導」的創作經驗,來進行場景空間的形式生產。另外,大部分的美術設計人員所從事的場景設計,則以針對場景的真實性、合理邏輯以及美感形式做為創作與設計的依據。本研究理論的建構基點憑藉著電影創作中對「敘事」,也就是說故事這般原始的慾望,樹立其基本的理論動機,以進行理論的建構與電影場景的創作。
本研究內容主要係以「敘事理論」來分析電影影像文本,輔以相關論述如符號學、傳播學、電影理論,乃至於後現代社會現象的考量;並從結構主義到解構主義的觀點引導進入本研究主題,而論文內容則分為兩大部分進行,第一部分為敘事設計理論的建構,另一部分是電影的實例創作。在理論建構部分,首先針對劇本情節作「文本」的分析與解讀,並就所分析與解讀的內容藉由文化符碼的轉化,成為場景空間中具體的元素形式與風格,以營造出符合敘事結構的場景空間氛圍。在實例創作方面,所得結果做為敘事設計理論架構的印證,同時作為調整理論架構的根據。 
[ 英文摘要 ] 
Movie is a kind of mass media which can make people dizzy. It is not only an entertainment for contenting both visual and auditory, but also a machine which can pass the meaning of text. By displaying and convincing the real world connection to a selected group of audience, movie makers embrace a tactical convincing job to influence audience’s values, believes, and modus vivendi.
However, in the field of creating movie, art design of scenes and the creation of it is usually depends on the experience of Art directing to process the scene space design. In addition, most of the art designers who carry the scene design, usually direct to the factuality, logicality and esthetic sensibilities as the referral for design and creation. The construction of this study is based on the narrating way of movie creation; in other words, the movie maker’s motivation is established on the desire of telling a story, then to process the construction of the theory and the creation of the movie scene design.
The content of this study is based on the theory of narrating to analyze the movie visual text, accompanied with the related theory such as semiology, study of the mass media, and study of the movie theory. By now, moviemakers even considered the phenomenon of modern society. The main idea of this study is from the sight of structuralism to de-structuralism, and the content of the study is divided into two parts. The first part is the construction of the theory of narrating design. Another part is a real example of movie design creation. In the part of theory construction, I firstly directed to the story line of the script, analyzed and coded the text from it. Then, I inverted the result into a culture symbol and made it into the element and the style of the scene space. The final goal is to build the atmosphere which can conform the narrating form. In the real example creation, the result will attest the theory of narrating design, and also can be the accordance for adjusting the theory construction.
 

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